![]() It doesn't look any different with VRR enabled or not, but there's flicker in dark scenes with VRR enabled and a low frame rate (see Variable Refresh Rate section for more). Overall it's a good implementation of local dimming, but the off-angle issues take away from its overall performance. Highlights also transition between zones well and the algorithm keeps up with fast-moving objects. ![]() Unfortunately, the blooming is worse when viewing from an angle and you don't need to be far off-center for you to notice it, so you need to sit in front of the monitor for the best performance. There's a bit of blooming with subtitles and with the mouse on a dark background, but it isn't an issue with most content or games. The uniformity with Local Dimming on 'High' is great as there's minimal blooming around bright objects. Setting it to 'Low' results in less black crush because it raises the black levels more, but highlights aren't as bright, so there's a trade-off when deciding which setting you prefer the most. ![]() It also makes small highlights pop against a dark background, as long as they're big enough to turn on a dimming zone, otherwise, they look crushed. Setting Local Dimming to 'High' deepens blacks, but there's black crush that causes a loss of fine details in dark scenes. The Mini LED backlighting provides better control over the local dimming zones compared to traditional edge-lit monitors. It features Mini LED backlighting with a 46x26 array for 1,196 zones. The Samsung Odyssey Neo G8 has decent local dimming, and it's very similar to the Samsung Odyssey Neo G7 S32BG75.
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